Design Challenge

IMechE Design Challenge 2027 Device Rules and Guidelines available

Design Challenge Team

With the Design Challenge 2027 registration fast approaching, we're pleased to announce that the official Device Rules and Guidelines are now available for university teams.

This year, the challenge is to design, build and test a device to simulate line-throwing appliance or line thrower or line launcher. The purpose is to establish an initial connection via a lighter line or rope from a vessel to shore or to another vessel to then retrieve heavier lines and / or progressively connect recovery chains. These devices are mandatory equipment for larger vessels under Solas Chapter III Regulation 18.

This year, the challenge is to design, build and test a device to simulate line-throwing appliance or line thrower or line launcher. The purpose is to establish an initial connection via a lighter line or rope from a vessel to shore or to another vessel to then retrieve heavier lines and / or progressively connect recovery chains. These devices are mandatory equipment for larger vessels under Solas Chapter III Regulation 18.

Teams are encouraged to download the guidance and familiarise themselves with the requirements as soon as possible. Starting early will provide more time to refine concepts, overcome technical challenges, and maximise performance ahead of the competition.

To receive updates when the official registration for the Design Challenge 2027 opens, complete the interest form.

Access the Design Challenge 2027 Device Rules and Guidelines today and take the first step towards developing your winning solution. We look forward to seeing the creativity, engineering expertise, and innovation that you and your team will bring to the challenge.

About the Challenge

The Design Challenge provides opportunities for students at universities and university technical colleges (UTCs) to develop practical engineering experience working on a real-world project

Designed to be accessible to participants of all experience levels, the competition provides valuable hands-on project experience while helping students develop commercial awareness, teamwork and communication skills. It complements academic learning and can be undertaken as either part of a formal course or as an extracurricular activity.

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